Progressive advances the entire wall downward step by step, gaining in speed the longer the ball is in play. Two others are contained in pockets inside the wall and can be freed. The fundamental gameplay-use a paddle to bounce a ball into a wall of destructible bricks-is the same as Breakout, but Super Breakout contains three different game modes:ĭouble gives the player control of two paddles at the same time-one placed above the other-with two balls in-play simultaneously.Ĭavity also has two paddles, but initially only one ball. Atari published home versions–in color–for most of its consoles and computers, including as the pack-in game for the 1982 Atari 5200. The arcade game was commercially successful in Japan and the United States. It was distributed in Japan by Namco and Esco Trading. Both the original and sequel are in black and white with monitor overlays to add color. The game uses the same mechanics as Breakout, but allows the selection of three distinct game modes via a knob on the cabinet-two of which involve multiple, simultaneous balls in play. Super Breakout is a sequel to the 1976 video game Breakout released in arcades in September 1978 by Atari, Inc. Arcade, Atari 2600, Atari 5200, Atari 8-bit, Atari ST, Game Boy, Game Boy Color
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